Magical Charms

Magical charms may be purchased from NPCs and other players, as well as made by the player. If the player chooses to make one, they require first to be sewn using the sewing kit and the corresponding pattern, and then have their magical abilities 'activated' using the magic kit. Unlike potions, charms last indefinitely and tend to have more passive effects, such as slightly increasing one's chances of having certain positive events occur. Players may only have three charms equipped at a time, but may switch them out with different ones whenever they like.

Types of Charms
Gentle touch charm: Did you know that plants can feel pain? With this charm, harvesting them will do them no harm, and in thanks the player may take more from them. Can only be obtained from completing an NPC quest.

Good luck charm: increases your chances of positive outcomes in a variety of features of the game by a small percentage.

Great luck charm: like the good luck charm, only the percentage is higher.

Fertility charm: increases the chances of a dandipuff pair having a successful breeding and gives a slightly higher chance of twins.

Friendship charm: prevents dandipuffs bond levels from becoming too low.

Rarity charm: increases chances of items producing rarer effects in eggs.

Satisfaction charm: makes your dandipuffs stay happier and fuller for longer.

Protection charm: lowers chances of illness and negative random events to occur.

Money charm: helps user make slightly more money.

Seeker charm: increases chances of dandipuffs finding rarer items.

Productivity charm: increases chances of successful crafting.

Dream charm: increases the chances of more evenful dreams.

Haggling charm: lowers NPC shop prices.

Third eye charm: increases chances of encounters with spirits, fairies and unicorns. Also has an easter egg that allows you to talk to your messenger pigeon.

Green thumb charm: gives better percentage increases regarding gardening.