Dandipuff Personalities

Each dandipuff has its own individual personality that influences its behavior in many different ways, such as their gathering, mating and interactive behavior. These personalities develop during their 'puffling' stage and are influenced by genetic factors, hatching basket ingredients, and the way they are treated by humans. These personalities are permenant unless a Change of Heart potion is used on one, or if a feral dandipuff becomes tamed. Personalities are described by one defining characteristic, but beyond that the dandipuff's personality is up to its owner's interpretation.

Personality types
Dandipuffs will have one of the distinct personality types listed here.
 * Friendly- quicker to bond to you, easier to breed. More likely to have a random event involving interacting with other creatures during foraging.
 * Brave- more willing to venture farther during foraging, getting you rarer items. More likely to run away if bond and happiness are empty.
 * Shy- slower to bond to you, harder to breed. Less likely to be willing to forage for you. Once bonded to you, however, it will be difficult to get it lower ever again.
 * Sensitive- Bond and happiness drop much faster than average when treated unkindly. Because of their sensitive nature, they can find rare items other dandipuffs can’t, though they are often less willing to forage at all. More susceptible to diseases.
 * Independent- Much slower to bond to you. Happiness will not drop as quickly when neglected. More likely to spontaneously forage, but also more likely to keep what they find for themselves.
 * Loyal- bond rises much quicker, and lowers much slower. They will always forage when asked to, and may even forage on its own to get its owner gifts. Very difficult to regain happiness if a previous owner abandoned it.
 * Finicky- More likely to reject various foods or treats offered to it. More likely to find you fewer, but nicer items because it is so picky about quality. More likely to refuse to forage if conditions aren’t right. Less likely to breed.
 * Relaxed- Happiness will go up higher than others when given a bed. almost never goes out foraging, and when it does usually returns with common items. Never picky about food.
 * Playful- happiness goes down faster when no toys or other dandipuffs are available. Always willing to go foraging, usually bringing home more common items in a larger quantity than others.
 * Clever- More likely to get random events, which are occasionally negative.  For example, it may get you in trouble when foraging, by stealing items for you or catching you a live animal. It is also more likely to forage on its own accord. But it can also get you special items using its problem solving abilities. Gets bored easily, as a result happiness goes down faster without enough toys or interaction.
 * Feral- see feral article.